Hav Kizzë Med ([root words not on file] [Translation Unavailable]) is a subtropical Metropolis located in the Drelwen Earldom of the Viceroyalty of Rosid.
The name Hav Kizzë Med is derived from the Gnollish language, as Hav Kizzë Med was founded by Zoliod, who was culturaly Warrenese.
Climate
Hav Kizzë Med has a yearly average temperature of 11°C (51°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a freezing -1°C (31°F). Hav Kizzë Med receives an average of 210 cm/y (82 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Hav Kizzë Med covers an area of nearly 127 km2 (50 mi2), and an average elevation of 2796 m (9173 ft) above sea level.
Overview
Hav Kizzë Med was founded durring the early 13th century in winter of the year 1216, by Zoliod. The establishment of Hav Kizzë Med suffered from many setbacks, delays, and obsticles, most notably a group of Hav Kizzë Med which required millitary assistance exterminate before the community could finish being built.
Hav Kizzë Med was built using the conventions of Warrenese durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Hav Kizzë Med is no diffrent. The metropolis's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Hav Kizzë Med is buildings are located arround a single spacious cobblestone mainstreet which forms a clockwise spiral to give the metropolis a over all circular shape. The byou metropolis is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Hav Kizzë Med, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. The metropolis's Relic of the World That Was have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the metropolis.
A look around Hav Kizzë Med gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. A second look around Hav Kizzë Med makes it abundantly clear the metropolis suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had.
Civic Infrastructure
Hav Kizzë Med possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.
Hav Kizzë Med has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Hav Kizzë Med has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Hav Kizzë Med. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Hav Kizzë Med's parks.
Hav Kizzë Med has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Hav Kizzë Med.
Hav Kizzë Med has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Hav Kizzë Med has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Hav Kizzë Med has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Hav Kizzë Med has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Hav Kizzë Med has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Hav Kizzë Med has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Hav Kizzë Med has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Hav Kizzë Med's public wards, blessings, and other arcane systems.
Hav Kizzë Med has an Administrative Academy which trains individuals in the administrative arts.
Hav Kizzë Med possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Metropolis. Hav Kizzë Med's grid is powered by an arcane means.
Hav Kizzë Med's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Hav Kizzë Med has a first rate hospital which caters to anyone in need of long term medical care.
Hav Kizzë Med has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Hav Kizzë Med has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Hav Kizzë Med's natural decorations nor waterways.
Hav Kizzë Med has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Hav Kizzë Med has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Hav Kizzë Med has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Hav Kizzë Med is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Life is hard in Hav Kizzë Med. Its people are impoverished compared to their peers elsewhere. Something is making the locals stay, however, whether fear of the alternative, hope for a better future, or a stubborn attachment to their ancestral lands. Whatver the reason, living in this harsh area for generations has made the people of Hav Kizzë Med a notably resourceful and hearty people.
Hav Kizzë Med's garrison was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.
In Hav Kizzë Med the milk never sours.
The Ice Elemental, Large near Hav Kizzë Med are known to be a mutant strain of the creature.
Hav Kizzë Med's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves orgies to channel Summoning energies of tier 2 via throat chanting.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Eyom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 5859
Farmers: 8095
Farm Laborer: 15381
Hunters: 10607
Milk Maids: 8314
Ranchers: 4021
Ranch Hands: 8665
Shepherds: 8545
Farmland: -518501 m2
Cattle and Similar Creatures: 769054
Poultry: 9228657
Swine: 615243
Sheep: 30762
Goats: 6152
Horses, Mounts, and Beasts of Burden: 307621
Craftsmen
Arms and Toolmakers: 6991
Blacksmiths: 6408
Bookbinders: 3845
Buckle-makers: 4213
Cabinetmakers: 6836
Candlemakers: 10254
Carpenters: 9182
Clothmakers: 8095
Coach and Harness Makers: 3272
Coopers: 7690
Copper, Brass, Tin, Zinc, and Lead Workers: 4243
Copyists: 2986
Cutlers: 2606
Fabricworkers: 7153
Farrier: 16628
Furriers: 2037
Glassworkers: 10607
Gunsmiths: 7071
Harness-Makers: 3045
Hatters: 5644
Hosiery Workers: 2245
Jewelers: 3495
Leatherwrights: 8095
Locksmiths: 3107
Matchstick makers: 4806
Musical Instrument Makers: 4394
Painters, Structures and Fixtures: 3943
Paper Workers: 4660
Plasterers: 3893
Pursemakers: 5213
Roofers: 3171
Ropemakers: 3107
Rugmakers: 3015
Saddlers: 5303
Scabbardmakers: 6760
Scalemakers: 3138
Scientific, Surgical, and Optical Instrument Makers: 1997
Sculptors, Structures and Fixtures: 3015
Shoemakers: 3076
Soap and Tallow Workers: 9765
Tailors: 19846
Tanners: 3845
Upholsterers: 4660
Watchmakers: 4332
Weavers: 8545
Whitesmiths: 2500
Merchants
Adventuring Goods Retellers: 2166
Arcana Sellers: 2121
Beer-Sellers: 3893
Booksellers: 4961
Butchers: 7887
Chandlers: 7324
Chicken Butchers: 8427
Entrepreneurs: 3123
Fine Clothiers: 8314
Fishmongers: 7887
Florists: 1853
Potion Sellers: 5127
Resellers: 10607
Spice Merchants: 4458
Wine-sellers: 6152
Wheelwright: 4523
Woodsellers: 2929
Service workers
Bakers: 17090
Barbers: 15005
Coachmen: 4272
Cooks: 12817
Doctors: 6476
Gamekeepers: 4882
Grooms: 2698
Hairdressers: 9321
Healers: 7595
Housekeepers: 8545
Housemaids: 16190
House Stewards: 8545
Inns: 3076
Laundry maids: 5396
Maidservants: 10986
Nursery Maids: 5915
Pastrycooks: 8789
Restaurateur: 11393
Tavern Keepers: 12817
Specialized Laborer
Ashworkers: 4243
Bleachers: 2848
Chemical Workers: 1747
Coal Heavers: 6408
In-Town Couriers: 6687
Long Haul Couriers: 6687
Dockyard Workers: 6031
Gas Workers: 1486
Hay Merchants: 2585
Leech Collectors: 8916
Millers: 6836
Miners: 6991
Oilmen and Polishers: 4591
Postmen: 6408
Pure Finder: 3918
Skinners: 9321
Sugar Refiners: 1747
Tosher: 5213
Warehousemen: 11393
Watercarriers: 6214
Watermen, Bargemen, etc.: 7887
Skilled Laborers
Accountants: 4129
Alchemist: 4844
Clerk: 6152
Dentists: 3138
Educators: 7990
Engineers: 4660
Gardeners: 3076
Mages: 2312
Plumbers: 3343
Pharmacist: 3619
Professors: 1331
Scientists: 2229
Wizards: 1331
Civil Servants
Adventurers: 2986
Bankers: 4557
Civil Clerks: 6277
Civic Iudex: 3418
Consultants: 2010
Exorcist: 6408
Fixers: 3662
Kami Clerk: 5973
Landlords: 6091
Lawyers: 3774
Legend Keepers: 5127
Militia Officers: 21972
Monks, Monastic: 9923
Monks, Civic: 8789
Historian, Oral: 7690
Historian, Textual: 3797
Policemen, Sheriffs, etc.: 6687
Priests: 12817
Rangers: 4213
Rat Catchers: 4363
Scholars: 4732
Spiritualist: 6152
Slayers: 1723
Storytellers: 13090
Military Officers: 10607
Cottage Industries
Brewers: 9047
Comfort Services: 12304
Enchanters: 3343
Herbalists: 3495
Jaminators: 10607
Needleworkers: 10254
Potters: 5042
Preserve Makers: 8789
Quilters: 4660
Seamsters: 21972
Spinners: 9923
Tinker: 3418
Weaver: 8545
Artists
Actors: 3238
Architects: 1215
Bards: 4882
Costumers: 1875
Dancers: 3893
Drafters: 1984
Engravers: 2500
Fine Furniture Carpenters: 1486
Glaziers: 3238
Inlayers: 3045
Musicians: 8545
Painters, Art: 1569
Playwrights: 3238
Sculptors, Art: 2651
Wood Carvers: 10986
Writers: 9613
Produce Industries
Butter Churners: 9613
Canners: 10607
Cheesmakers: 10986
Ice Merchants: 1385
Millers: 6408
Picklers: 5042
Smokers: 4047
Stockmakers: 3272
Tobacconists: 4882
Tallowmakers: 6836
1157504 of Hav Kizzë Med's population work within a Foundational Occupation.
63628 work in Agriculture
258732 work as Craftsmen
91752 work as Merchants
171808 work as Service Workers
118157 work as General Laborers
48154 work as Skilled Laborers
166838 work as Civil Servants
111399 work in Cottage Industries
63958 work as Artists
63078 work in Produce Industries
1764905 of Hav Kizzë Med's population do not work in a formal occupation, but do contribute to the local economy. 153810 (5%) are noncontributers.
Points of Interest
Hav Kizzë Med's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.
POI
History
In time immemorial, reportedly some time during the late 2nd century the Kami ended a famine plaguing Hav Kizzë Med. One of Hav Kizzë Med's local festivals commemorates this miracle.